Users of Nvidia's RTX 4000 and 3000 series graphics cards are reporting persistent system crashes and stability issues, leading to accusations that the company is focusing solely on fixing problems with its newest RTX 5000 series cards.
The problems began in February following Nvidia's 572.16 driver release, which added RTX 5000 series support. While recent driver updates appear to have resolved most issues for RTX 5000 owners, users of older generation cards continue experiencing blue screens of death (BSOD) and system instability.
A compilation of user reports on Reddit's r/hardware forum highlights ongoing problems when combining DLSS Frame Generation with G-Sync features. Affected games include high-demand titles like Cyberpunk 2077, Alan Wake 2, God of War Ragnarok, and Indiana Jones and the Great Circle.
Some users found temporary solutions by rolling back to older drivers, specifically version 566.36. However, this workaround prevents access to newer games like Half-Life 2 RTX and blocks usage of latest Nvidia features. Other users report success by disabling G-Sync or using older DLSS versions.
The controversy has intensified as Nvidia's recent driver release notes focus exclusively on RTX 5000 series fixes, with no mention of addressing problems affecting RTX 4000 and 3000 series cards. This apparent neglect of older hardware has sparked frustration within the gaming community.
As a temporary fix, some users have resorted to limiting their display refresh rates to 60Hz - a less than ideal solution for owners of high-end graphics cards designed for superior gaming performance.