Sony Interactive Entertainment has issued a DMCA takedown request targeting the widely-used Bloodborne framerate modification created by Australian Twitch streamer Lance McDonald, forcing the removal of all download links for the patch.
The mod, released in 2021, addressed one of the most common criticisms of the beloved 2015 PlayStation 4 exclusive by enabling smooth 60 frames-per-second gameplay and resolving frame pacing issues. The original game remains locked at 30fps, with occasional performance stutters, even when played on newer PlayStation hardware like the PS4 Pro and PS5.
McDonald announced the takedown notice through social media platform X, sparking immediate reaction from the FromSoftware fan community. The mod had gained substantial recognition within the "Soulsborne" community and received extensive coverage from technical analysis channels like Digital Foundry.
The timing of Sony's legal action has led to speculation within the fan community about a potential official Bloodborne remake or remaster, particularly with the game's 10-year anniversary approaching. However, this may simply represent Sony protecting its intellectual property rights, similar to actions taken by other gaming companies.
The mod's removal marks the end of a popular community solution that enhanced the technical performance of Bloodborne, leaving players once again limited to the original 30fps experience on PlayStation platforms.
For many players who have long hoped for an official update to Bloodborne's performance limitations, the DMCA takedown adds another chapter to the ongoing discussion about the game's technical future.